Monday, 29 October 2012

Update

Things have been really quiet of late. Club has been almost dead despite a fantasy league running, I've lost all interest in painting my marines and I think other than a few games with select people I may take a bit of a break from 40K.

Sometimes you need a nice break. Don't go away though. :-)


Wednesday, 10 October 2012

Battle Report

While on patrol, the battle barge Sword of Endeavour picked up a faint distress call eminating from the world of Avacyn. Formally an Imperial world that fell to an unknown aggressor nearly ten years ago. Deviating from their course, the 4th company set down to investigate and found themselves under surprise attack from a company of Space Wolves. Unable to raise their commander, the Sons of Tantalus fought against their brothers for their very survival.

Played a 2000pt game against Muffin last night with the Big Guns Never Tire mission (4 objectives). Yet again I got that bloody awful corner deployment (Dear GW, why? It's just awkward!). I played my regular list with the addition of a Librarian and a regular pattern land raider.

Muffin's list was very unusual for him I thought but fair enough. Trying to remember it was something like two rune priests and a wolf lord, two squads of battle brothers, two long fang squads (one with missile launchers and one with plasma cannons), and two terminator squads. There might have been one or two more but I forget.

I haven't played against a space marine horde list for quite a while and it was a real pain to deal with. The two long fangs squads did most of the damage really, by blasting my rhino's apart and then striking the survivours with the blast templates. I lost my scouts early on who were holding one objective and forced me on to the defensive. After that it was just mass firepower and living lightning psychic attacks which screwed me. Random heavy shots and some meltaguns finished off my Redeemer before it could really do anything.

One interesting and infuriating event was the challenge between my captain and his wolf lord. We knocked a wound of each other and then made every armour save. They were locked in combat with 4 rounds and did sod all to each other. Not had that before.

When the game ended at the climax of round 5 it was obvious who had won. Muffin won 11 victory points to 4. Good game but rather annoying at the same time. Muffin has come a long way since he first started and that's good.

It is unknown why the Space Wolves attacked the Sons, but when the dust settled and the dead collected, a report was filed about their actions. The two chapters will not look at each other the same way ever again.

Tuesday, 9 October 2012

Possible new terrain/fortifications

Taken from fieldsofblood.com

Here are the terrain features on the list:

256145512010301 Tau Empire Nautilus Defence Platform

208282112050207 Eldar Webway Gate

200462312010203 Space Marine Astartes Battle Fortress Defence Wall

200462412010202 Space Marine Astartes Battle Fortress Tower / Pillar of Heroes

200462512340209 Space Marine Astartes Battle Fortress Monastery

201279412010205 Ork Gun Fortress / Mega Tellyporta

All of these bar the Webway Gate would seem to be able to use as fortifications.

Monday, 8 October 2012

Chaos Codex

My copy of the new Chaos Marine codex arrived this morning. I need to give it a proper read but even just flicking through I am very impressed. Look for a proper review later this week after I've read it (and my cold has gone).