Thursday, 9 May 2013
An oddness of Allies
Maybe that is what an addition of allies should be called; an oddness.
At the St Neots Primarchs we play a tad differently to most clubs I guess. We don't like fixed list leagues. They get boring. All through the history of the club we have played changable lists. You know your opponent's codex, sometimes you know the mission in advance, and you build lists around it. Initially it helped offset the boredom of fixed lists and it helped the FLGS that we had at the time. It works for us. Pick up games, well, that is up the individual players.
Anyway, to make a long story even longer, we had something odd pop up last week. I meant to post about it and forgot until tonight. Player A turned up with a Grey Knights list expecting to face Chaos Daemons. His opponent turned up with minimal daemons and a maxed out allies block of Chaos Space Marines. Player A got crushed. He wasn't upset about it or anything but he did feel that it was a tad unfair as his opponent was supposed to be playing daemons.
It got me thinking that maybe next time around I may have to set a 50% of points limit on allies for this reason. But that isn't what I am posting about. I'm curious about a couple things and wondering what you all out there thing and what your experiences are.
1. Do you play allies yourself? yes, no, and why?
2. Do you like it when an opponent brings allies? yes, no, why or why not?
3. How would you view it if an opponent turned up with minimal FoC and the rest of an army made up of allies?