Wednesday, 29 February 2012

Star Trek Clix

My Star Trek clix order arrived today. One starter and two booster displays. Can't wait to sit down later and go through them all. 28 ships to collect (does that include the promo Warship Voyager? And yes, I have one of those too) though the booster displays only come with 12 boosters so looks like I will need to trade or hunt the extras down on EBay.

I am hoping that I can organise a tournament or two for this down our FLGS on a sunday sometime soon. Vid to come in a couple days once I've gone through my collection.

Monday, 27 February 2012

Battle Report

Last Friday evening a small group of us gathered to play a couple league games away from the club. Out of the players gathered my Salamanders and I only had to face down Mike and his Space Wolf drop pod list in a Planetstrike mission (Desperate Assault).

As the defender he set up the table in a nice fair manner. He placed a Fortress of Redemption down in the centre and declared the three sections to be separate bastions as the objectives. Three squads started with one in each and he had used a stratagem to place a battle cannon on the central section. I launched my Firestorms and wrecked two bastions including the one that had the battle cannon. So, not a bad start and I was feeling hopeful.

First turn everything of mine except the Predator arrived but as my first stratagem was night fighting I just couldn't hit anything. On Mike's turn a shedload of drop pods came down and walled me in against my side of the table and the amount of melta shots he poured into me took out my redeemer and most of my terminators.

Second turn was basically a massacre. My Predator arrived but did nothing. His marines fired and then assaulted my units taking them down under brutal close combat. My advance has stalled before it even got going.

Turn three and all I had left was a land speeder, my captain, and two tactical squads in rhino transports. My captain died valiantly fending off a rune priest. His turn he destroyed the land speeder and was turning his guns on my rhinos.

At this point I felt I had no chance of succeeding at my mission with just two squads and their rhinos. Mike still had most of his army intact including units in the objectives. I conceded and gave him the win.

Looking back on it I don't think there was much I could have done differently. I really wanted to go second but the mission had me launching the attack. Things may have been different had it been the other way around. Mike's drop pod list hasn't done that well in recent games but it worked spot on this time and there was nothing I could do. Better luck next time.

Missions review

Saturday, 25 February 2012

Call of Cthulhu

I really need to find some more players for this game. Far better than Magic the Gathering but can I get people to play it anymore? Bah!

Nor is it to be thought, that man is either the oldest or the last of earth's masters, or that the common bulk of life and substance walks alone. The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them, They walk serene and primal, undimensioned and to us unseen. Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again. He knows where They have trod earth's fields, and where They still tread them, and why no one can behold Them as They tread. They walk unseen and foul in lonely places where the Words have spoken and the Rites howled through at their Seasons. The wind gibbers with Their voices, and the earth mutters with Their consciousness. They bend the forest and crush the city, yet may not forest or city behold the hand that smites. Kadath in the cold waste hath known Them, and what man knows Kadath? Their hand is at your throats, yet ye see Them not; and Their habitation is even one with your guarded threshold.  Man rules now where They ruled once; They shall soon rule where man rules now. After summer is winter, and after winter summer. They wait patient and potent, for here shall They rule again.
- The Dunwich Horror, HP Lovecraft.


Sometimes I wonder if the GW staff know anything about their products. All over Facebook today and in stores GW is celebrating the 25th birthday of Warhammer 40k. Except, 40K was released at Games Day in October 1987. I was there and picked my copy of RT up on the day of release.

They did the same thing last year with the 20th birthday of GW: Cambridge. Except that store opened in the summer of 1990 not 1991. Again, I was there.

Thursday, 23 February 2012

League scores week 6

16. Aven Taylor.
12: Simon Butler.
11: Jon Quinn.
9: Joel Tate and Mark Thomas.
6: Ian Turner, Luke Townsend a nd Benjo Gray.
4: Dan Durham, Matt Gibson, Mark Allen and Brian White.
3: Mike Parker, and Richard Curr.
1: Colin Goodman.
0: Adam Townsend.

Aven has taken the lead this week. By sounds of things the missions were very much in his favour. I am surprised as I didn't expect him to win many games with his list but fair play.

Necrons seem to be rather lackluster this league and I can't fathom whether it's the missions or the codex isn't as good as it first appeared.

Tuesday, 21 February 2012

New Tyranid and Space Wolf models

Looks like a German White Dwarf magazine, but we have a tyrannofex/tervigon kit, winged hive tyrant, and fenrisian wolves.

The link is here.

Friday, 17 February 2012

League scores week 5

12: Simon Butler.
10. Aven Taylor.
9: Joel Tate.
8: Jon Quinn.
6: Luke Townsend, Mark Thomas and Benjo Gray.
4: Dan Durham, Matt Gibson, Mark Allen and Brian White.
3: Ian Turner, Mike Parker, and Richard Curr.
1: Colin Goodman.
0: Adam Townsend.

Four games played this past week and four shock scores too.

Mark T played Matt and while I expected Matt's IG tank force to muller his necrons, somehow he pulled it out of the bag and scored a victory. Consider Mark T has not had the best luck with his necron force so far I am surprised.

Due to an error on my part Matt ended up with a second game, not that it makes any difference really, and played against Aven's Dark Eldar as well. Considering that Aven had spent an hour on the phone to me earlier that day concerned that he was going to get plastered by that tank line, I was surprised that he won.

Brian's GK army battled Jon's Ultramarines last night and that was quite a cool game to watch. Despite Brian not having anything other than his dreadknights to take out Jon's tanks he fought well. From the start I was expecting Jon to win this game but at the end it came down as a draw. It's still points for both so that's good.

Likewise I was wrong with the game between Simon's GK and Mark A's Tau. Before the game started I had figured that the GK would do really well but every time I looked back at their table another GK unit had vanished. Simon fought bravely but the Tau managed to grind him down an secure a victory.

Thursday, 16 February 2012

An update

Well, my Forge Fathers arrived from Mantic a couple weeks ago and I have to say that I love the models. There's no room for converting at least not easily but I don't mind. I've got ten of the twenty built and I finally build the White Dwarf promo mini as well, but so far lack of time and worse, a lack of desire has prevented me painting any of them. I think part of it is also that I desperately want to know whether Demiurg are in the new Tau book or not, and depending which rumours you follow the book may or may not be out in a few months. The lack of info has halted my desire to do anything with them.

I am also in the process of trying to get the flat rearranged so I have a dedicated games room again. Once I do then I think I'll be in a happier frame of mind to sit down and do some painting whether it be my Salamanders or my Squats.

Another reason for getting the games room done is because for a while now I have had the desire to build a fixed games table for 40K. I know some folks out there don't like the idea of a fixed table but it's something I want to do and do well. I was influenced by the following vid on youtube:

Rather than a factorum complex I want to do a burnt out city block. If you've seen photos of the ruins of Stalingrad during the second world war you'll have an idea of the look that I want to go for. It's going to take me some time to organise and arrange but hopefully once I can start I'll post details on here.

The editions of 40K

Thursday, 9 February 2012

Small rant

Everyone has a bad game now and then. We all suffer from shit dice rolls or missions that don't fully work for us, and any number of other issues. With that we all get the occasional grumble but I cannot stand bad losers. Especially when it comes from players who are vastly overconfident or just don't use the table set up to their advantage. Unfortunately we had this issue tonight at the club and it has bugged me all evening. There just isn't a need for it.

League Scores week 4

12: Simon Butler.
9: Joel Tate and Aven Taylor.
7: Jon Quinn.
6: Luke Townsend and Benjo Gray.
4: Dan Durham.
3: Ian Turner, Matt Gibson, Brian White, Mike Parker Mark Thomas, and Richard Curr.
1: Mark Allen and Colin Goodman.
0: Adam Townsend.

Thursday, 2 February 2012

League Scores week 3

9: Simon Butler and Joel Tate.
7: Jon Quinn.
6: Luke Townsend, Benjo Gray, and Aven Taylor.
4: Dan Durham.
3: Ian Turner, Brian White, Mike Parker Mark Thomas, and Richard Curr.
1: Mark Allen and Colin Goodman.
0: Matt Gibson and Adam Townsend.

Jon has temporarily been knocked from his top spot but I expect him to climb back up. Benjo, Danny and Brian have all done far better than I expected them to thus far. Good for them.